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Post by ktr253 on May 5, 2017 12:45:06 GMT -8
How about creating a Wizards Tent. It would have the ability to quickly restore energy to a player. Sage berries can be used but they only restore a limited amount of energy. The wizards tent could restore the player to full power with one click. You would have to limit the number a player could build during a game and once activated a cool down period would take place. But in a fight it could be very useful in attack or retreat. What do you think?
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Grisha
New Member
«King of Burgundy»
Posts: 35
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Post by Grisha on Jun 17, 2017 2:55:38 GMT -8
How about creating a Wizards Tent. It would have the ability to quickly restore energy to a player. Sage berries can be used but they only restore a limited amount of energy. The wizards tent could restore the player to full power with one click. You would have to limit the number a player could build during a game and once activated a cool down period would take place. But in a fight it could be very useful in attack or retreat. What do you think? We already have toxic frog for fast energy regeneration, also we have potion (Cleansing Draught) which up energy regen on 2 points for time and clean u from all debuffs. Also Cleansing Draught can be much more usefull with special perk on it.
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Post by ktr253 on Jun 21, 2017 13:42:53 GMT -8
Toxic Frog costs you 35% of life to use only a +20 energy replacement so after taking hope that your not in combat for at least 2 min ( very hard to do) until life points regenerate. Cleansing draught also has slow energy regeneration and if you are in combat, hope you can avoid enemy for at least 30 seconds. The wizards tent would give you full energy with a click. Cool down would have to be fairly long otherwise you could just sit next to the tent and keep throwing spells at your opponent.
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Post by eklispe on Jun 26, 2017 17:07:17 GMT -8
Wizards tent encourages playing defensively more which is already a problem in my opinion. It also support other little counterplay strategies like stealthing to an enemy, casting afflict, and running away. The point of energy being so limited is to make your spells count, and toxic frog is an amazing fish. If you cast guardian angel immediately after eating you'll be full HP very fast and still have the effect on for your fight of both guardian angel and toxic frog without even eating food. Spellpower builds are also already very powerful and have a good deal of utility. We have enough tools for energy regen and things to support spell builds as is, I don't think we need anymore, at least not of the sort you are suggesting.
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